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AFTERImage example 6: Image rotation | demonstrates flipping image in 90 degree increments |
libAfterImage/tutorials/ASFlip
NAME
ASFlipSYNOPSIS
libAfterImage application for image rotation.
DESCRIPTION
New steps described in this tutorial are :
ASFlip .1. Flip value .
ASFlip .2. Rotating ASImage .
SEE ALSO
Tutorial 1: ASView - explanation of basic steps needed to use
libAfterImage and some other simple things.
Tutorial 2: ASScale - image scaling basics.
Tutorial 3: ASTile - image tiling and tinting.
Tutorial 4: ASMerge - scaling and blending of arbitrary number of
images.
Tutorial 5: ASGrad - drawing multipoint linear gradients.
SOURCE
#include "../afterbase.h"
#include "../afterimage.h"
#include "common.h"
void usage()
{
printf( "Usage: asflip [-h]|[[-f flip ]|[-m vertical] "
"[-g geom] image]");
printf( "\nWhere: image - is image filename\n");
printf( " flip - rotation angle in degrees. "
"90, 180 and 270 degrees supported\n");
printf( " geom - source image is tiled using this geometry, "
"prior to rotation\n");
printf( " vertical - 1 - mirror image in vertical direction, "
"0 - horizontal\n");
}
int main(int argc, char* argv[])
{
ASVisual *asv ;
int screen = 0 , depth = 0 ;
char *image_file = "rose512.jpg" ;
int flip = FLIP_VERTICAL;
Bool vertical = False, mirror = False ;
int tile_x, tile_y, geom_flags = 0;
unsigned int tile_width, tile_height ;
ASImage *im = NULL;
ASImage *flipped_im = NULL ;
/* see ASView .1 : */
set_application_name( argv[0] );
if( argc > 1 )
{
int i = 1 ;
if( strcmp( argv[1], "-h" ) == 0 )
{
usage();
return 0;
}
for( i = 1 ; i < argc ; i++ )
{
if( argv[i][0] == '-' && i < argc-1 )
{
switch(argv[i][1])
{
case 'm' :
mirror = True;
vertical = atoi(argv[i+1]) ;
break ;
case 'f' : /* see ASFlip .1 */
mirror = False;
flip = atoi(argv[i+1])/90 ;
break ;
case 'g' : /* see ASTile .2 : */
geom_flags = XParseGeometry( argv[i+1],
&tile_x, &tile_y,
&tile_width,
&tile_height );
break ;
}
++i ;
}else
image_file = argv[i] ;
}
}else
usage();
#ifndef X_DISPLAY_MISSING
dpy = XOpenDisplay(NULL);
_XA_WM_DELETE_WINDOW = XInternAtom( dpy, "WM_DELETE_WINDOW", False);
screen = DefaultScreen(dpy);
depth = DefaultDepth( dpy, screen );
#endif
/* see ASView .2 : */
im = file2ASImage( image_file, 0xFFFFFFFF, SCREEN_GAMMA, 0, getenv("IMAGE_PATH"), NULL );
if( im == NULL )
return 1;
/* Making sure tiling geometry is sane : */
if( !get_flags(geom_flags, XValue ) )
tile_x = 0 ;
if( !get_flags(geom_flags, YValue ) )
tile_y = 0 ;
if( !get_flags(geom_flags, WidthValue ) )
{
if( ! mirror )
tile_width = (get_flags(flip,FLIP_VERTICAL))?
im->height:im->width ;
else
tile_width = im->width ;
}
if( !get_flags(geom_flags, HeightValue ) )
{
if( ! mirror )
tile_height = (get_flags(flip,FLIP_VERTICAL))?
im->width:im->height;
else
tile_height = im->height ;
}
printf( "%s: tiling image \"%s\" to %dx%d%+d%+d and then "
"flipping it by %d degrees\n",
get_application_name(), image_file,
tile_width, tile_height,tile_x, tile_y, flip *90 );
/* see ASView .3 : */
asv = create_asvisual( dpy, screen , depth, NULL );
/* see ASFlip .2 : */
if( ! mirror )
flipped_im = flip_asimage( asv, im,
tile_x, tile_y,
tile_width, tile_height,
flip ,
ASA_ASImage, 0,
ASIMAGE_QUALITY_DEFAULT );
else
flipped_im = mirror_asimage(asv, im,
tile_x, tile_y,
tile_width, tile_height,
vertical,
ASA_ASImage, 0,
ASIMAGE_QUALITY_DEFAULT );
destroy_asimage( &im );
if( flipped_im )
{
#ifndef X_DISPLAY_MISSING
/* see ASView .4 : */
Window w = create_top_level_window( asv, DefaultRootWindow(dpy),
32, 32,
tile_width, tile_height,
1, 0, NULL,
" ASFlip ", image_file );
if( w != None )
{
Pixmap p ;
XMapRaised (dpy, w);
/* see ASView .5 : */
p = asimage2pixmap( asv, DefaultRootWindow(dpy), flipped_im,
NULL, True );
destroy_asimage( &flipped_im );
/* see common.c: set_window_background_and_free() : */
p = set_window_background_and_free( w, p );
/* see common.c: wait_closedown() : */
wait_closedown(w);
}
if( dpy )
XCloseDisplay (dpy);
#else
/* writing result into the file */
ASImage2file( flipped_im, NULL, "asflip.jpg", ASIT_Jpeg, NULL );
destroy_asimage( &flipped_im );
#endif
}
return 0 ;
}
libAfterImage/tutorials/ASFlip.1 [6.1]
SYNOPSIS
Step 1. Flip value .
DESCRIPTION
libAfterImage provides facility for rotating images in 90 degree
increments - flipping essentially. Accordingly flip parameter could
have 4 values - 0, -90, -180, -270 degrees.
EXAMPLE
flip = atoi(argv[2])/90;
SEE ALSO
flip
libAfterImage/tutorials/ASFlip.2 [6.2]
SYNOPSIS
Step 2. Flipping ASImage .
DESCRIPTION
Flipping can actually be combined with offset and tiling. Original
image gets tiled to suplied rectangle, and then gets rotated to
requested degree.
EXAMPLE
flipped_im = flip_asimage(asv, im,
tile_x, tile_y,
tile_width, tile_height,
flip ,
ASA_XImage,0,
ASIMAGE_QUALITY_DEFAULT );
destroy_asimage( &im );
NOTES
As far as we need to render rotated image right away - we set to_xim
parameter to True, so that image will be rotated into XImage. Right
after rotation is done - we can destroy original image.
SEE ALSO
flip_asimage()
AfterStep Documentation - October 2005 ( 80% complete )
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